Track
Details
Address: Maidstone Road, Chatham, Kent, ME5
9QG
Phone Number: 01634 201562
Web Site: www.buckmore.co.uk
Track Length: 1200m / 900m
Facilities: Clubhouse, Briefing Room, changing
room, cafeteria, toilets.
Weather Forecast: Click
here for next 10 days
An Introduction to Buckmore Park
Buckmore Park is one of the leading Kart circuits in the UK and
is continually undergoing major improvements to its facilities
and circuit alike. The track was extended in 1999 to its current
1200 length although it has a number of different possible circuit
layouts to suit customers needs. C-100 uses the full circuit and
this is described below in more detail.
Club 100 has used Buckmore Park since its very first race (C-100
race that is) back in 1993. It has been a regular feature on the
C-100 calendar and there are always at least two races scheduled
at the track each year as it is so popular with the drivers. The
pit lane and pit facilities are next to the major car park at
the back of the circuit and this means that the drivers are a
little remote from the briefing room, toilets and cafeteria that
are situated near the start / finish line. It is therefore essential
the customers spend as little time as possible in the café/toilets
and remain around the pits area in order to ensure they do not
miss their races!
The pit lane exit is at the bottom of the long downhill section
although it is rather refreshing to push start the karts downhill
that does assist those doing the pushing! The circuit has a number
of cut through's and C-100 tends to use the cut through at hairpin
one and at Pullmans in order to create a oval type rolling up
lap. This will be made clear at any driver briefing at any C-100
event. The pits entrance is on the left-hand side of the fast
downhill section at Symes Sweeps and drivers are reminded to pull
to the left hand side of the circuit and raise their hand before
coming into the pits.
The marshalling is always first class at Buckmore and most marshall
posts are manned on race days. Drivers should pay attention to
any waved flags (especially yellow flags) as a number of the corners
have blind spots that obscure the drivers view. These corners
(café curve in particular) are high-speed corners so it
is essential that drivers are vigilant at all times when on the
circuit.
Buckmore Park is always the most popular event of the season
and the entry lists for all events tend to fill up a long time
in advance of the races themselves, so it is always worth booking
in at least a month in advance to avoid disappointment. The circuit
is both demanding and exciting and the changes of gradient make
a refreshing change from the other circuits visited during the
year. All in all, a great track that always delivers some great
racing.
Track Layout
A Lap Around Buckmore Park (by Will Alderson)
Will Alderson has thorough knowledge of the Buckmore Park circuit
having raced here many times in C-100 and at MSA club meetings.
"Heading along Sisley straight (this is the start/finish
straight), move to the left of the circuit ready for Conways,
a double apex right hand bend. A slight dab on the brakes is required
before turning in just before the marshals post on the left. Aim
to take the first apex at the surface change, running close to
the kerb, then getting back on the power and letting the kart
run to the middle of the track being sure to stay within the patched
tarmac that covers the inside of this bend. As you approach the
second apex, bring the kart back close to the inside kerb before
using the full width of the track on the exit.
The exit from Conways sets you up perfectly for Hairpin One.
Start to brake very hard between the end of the kerb on the left,
and the surface change, then aim to turn in just before the next
surface change. An early apex can be taken here as the bend opens
out on the exit. Reapply the power at the apex and use the full
width of the track, being careful not to run too wide over the
geo blocking as this will cost you time.
From the exit of Hairpin One, drive a diagonal line from the
left to the right of the short straight, then brake before turning
into Hairpin Two, just before the surface change. This corner
is one of the most important corners on the track, as it leads
into the fastest part of the circuit. Any extra speed that can
be found here will be carried all the way to the bottom of the
hill and will shave vital tenths off the laptime. The corner has
a very square apex, and you should aim to miss the first part,
and run close to or just over the second 'corner' of the square.
Get on the power as early as possible to maximise the exit speed,
but be careful not to run wide on the exit as this can cost time.
Stay on the right of the short straight as you approach The Esses.
This S bend requires very smooth driving to carry as much speed
as possible through the corner. Turn into a fairly early apex
on the first kerb, this kerb is flat and can be used without damage
to the kart. Next, drive a straight line to the next kerb, which
is again flat and can be used in moderation. The exit of the corner
will take you to the extreme left of the track, ready for Symes
Sweep.
Symes Sweep is a very fast, down hill right hand corner. In good
conditions it can be taken flat, although a small lift may be
required to keep the kart on the correct line for Pullmans(the
next corner). Turn in just as you crest the hill, and aim to run
close to, or just on the inside kerb. Be careful not to use too
much of this vicious kerb as it will damage the kart and throw
you off line for Pullmans, and consequently Paddock. Aim to exit
this bend 1 to 2 kart widths away from the left of the track as
this will set you up perfectly for Pullmans. Run wide and you
will mess up the next two corners.
Pullmans follows on closely from Symes Sweep, and requires a
small dab on the brakes. This is a very tricky part of the track
as you have to brake whilst turning the kart. Be careful not to
brake too hard, as you will be liable to lock the brakes, and
spin into the tyres - not a good idea at this speed! Aim to apex
towards the end of the kerb, running the left-hand wheels just
on the kerb, using as much power as possible without running wide.
It is very important to keep the kart on a tight line, as you
must be on the left hand side of the track to get a good line
through Paddock.
The entry to Paddock bend requires heavy braking - you will often
see drivers locking up here. Turn in and run close to or on the
flat inside kerb, but beware of the small drain in the middle
of the corner. Get back on the power as early as possible, often
before the apex to ensure that you carry good speed up Damon Hill.
Garda is another very important corner, as the exit starts a
long run to the top of the circuit. It is also a corner where
the ideal line will leave you open to being overtaken. The ideal
line is to turn in very late, getting back on the power just before
a late apex, 3 to 4 blocks from the end of the kerb. Keep the
kart tight to the right hand side of the track, ideally running
the right wheels over the geo blocking on the right of the track
giving you the best line for the Senna Chicane. If you are being
followed closely and especially if you have made a mistake through
the preceding corners, it is better to take a tighter line in,
although you must ensure that you do not run wide past the apex
as this will allow following driver to pass you on the exit of
this corner.
The Senna Chicane is, in reality, a very simple flat out left
hand corner. Turn in to run your left hand wheels over the flat
inside kerb, then let the kart run to the extreme right of the
track. Stay on the right as you ascend Herbet Rise ready for Café Curve,
one of the best corners on the track.
Café is a blind, left hand corner that can usually be
taken flat. Turn in just at the start of the small kerb on the
right, being as smooth with the steering as possible. Aim to apex
2/3 of the way along the inside kerb, then let the kart run to
the extreme right of the track. Finally drive through the final
right hander onto Sisley Straight and over the start/finish line
to start another lap."
Thanks to Will for a very detailed and accurate account of a
lap around the superb Buckmore Park circuit.

Directions
Leave the M20 at junction 6 and head up the A229 towards the
M2. The circuit is signposted towards the top of the hill and
you leave the A229 to go up the slip road before turning left
into the Buckmore Park complex. Follow the signs to the circuit
once inside the complex.
If approaching from the M2, leave this motorway at junction 3
and go straight on at the roundabout to cross over the A229. On
the next roundabout, turn left into the circuit following the
signs for the Buckmore Park complex/Kart track.